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On 5 Aug 2002 11:34:13 -0400, "Rafal 'Raf256' Maj" <raf### [at] raf256com>
wrote:
>1. maybe try bluring HF map ?
I want the detail - I didn't spent two hours generating a
high-resolution terrain in World Machine just to kill it with a 20
pixel gaussian blur :)
>2. mabye there is problem with reding this map, i.e. if it was a 16-bit
>gray, *maybe* it can lead to strange results.
I don't think so - it reads just fine as a height field or image map.
>btw, it's a greate example for my iso-optimization future ;)
Looking forward to it (with a grain of salt, if you don't mind)
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vipbg
TAG e-mail : pet### [at] tagpovrayorg
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